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Sams teach yourself game programming in 24 hours /
by
Morrison, Michael
Published 2003
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Game programming all in one /
by
Harbour, Jonathan S.
Published 2004
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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MONOGRAPHS
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Introduction to
computer
game
programming
with directX 8.0 /
by
Parberry, Ian
Published 2001
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Artificial intelligence for games /
by
Millington, Ian
Published 2006
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Core techniques and algorithms in game programming /
by
Sanchez-Crespo Dalmau, Daniel
Published 2004
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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The game developer's guide to online resources /
by
Gradecki, Joe
Published 1996
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Software engineering for game developers /
by
Flynt, John P.
Published 2005
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Artificial intelligence for games /
by
Millington, Ian
Published 2009
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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AI game programming wisdom 3 /
Published 2006
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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3D games /
by
Watt, Alan
Published 2003
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Visual basic 4 network gaming adventure set /
by
Allen, David
Published 1995
Subjects:
“
...
Computer
games
--
Programming
...
”
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Tricks of the Mac : game programming gurus /
by
McCornack, Jamie
Published 1995
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Beginning directX 10 game programming /
by
Jones, Wendy
Published 2008
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Spells of fury : building Windows 95 games using Directx 2 /
by
Norton, Michael
Published 1996
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Introduction to 3D game programming with directX 9.0 /
by
Luna, Frank D.
Published 2003
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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ShaderX5 advanced rendering techniques /
Published 2007
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Programming video games for the evil genius /
by
Cinnamon, Ian
Published 2008
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Game programming for teens /
by
Sethi, Maneesh
Published 2009
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Mathematics and physics for programmers /
by
Flynt, John P.
Published 2012
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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Video game art /
by
Kelman, Nic
Published 2005
Subjects:
“
...
Computer
games
--
Programming
...
”
Call Number:
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